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15 billion apps downloaded

At some point I am wondering if we just do what McDonalds did and say forget it, we just sold a ton of apps; period? Seems like not now though. Apple has crested the 15 billion app mark and seems to be on fire. We even now have north of 425,000 apps to choose from in the app store so despite what appears to be more options that most would have ever imagined, folks are still downloading them like crazy. The hardest part to believe here is that we have only enjoyed knowing what an app store even was

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Lollapalooza goes to crowdsourcing

Lollapalooza recently decided to release their API to the world and crowdsource a new app for their upcoming festival. The organization pared it down to 19 entries they felt had promise and are going to vote on the two best to feature at the festival. As a development company, that is to say, folks who make a living off of making apps, I am not terribly excited about crowdsourcing. I think it is akin to child labor in the sense that the person or entity engaging in crowdsourcing is knowingly exploiting a large number of people and paying a

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Ford bolsters smartphone sync

Ford is really on top of things it would appear. Already launched now but soon to hit the scene in even more of their cars is a system called Sync AppLink. The goal of this system is to further integrate the passenger’s smartphones with their cars. The overall goal is to reduce the amount of time it takes to control various aspects of the car (from the user control vantage point that is) as well as reduce passenger interaction with their phones. Turns out people download apps while driving! Can you imagine? This step is significant as it is

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Our move to a post PC world

In a world where smartphones went from huh? to everywhere in only a few short years, it leaves most wondering what comes next? Tablets? Smaller phones? Computers embedded in my eye and a keyboard that only I can see? Perhaps all of those things but one thing, according to Forrester, the computer paradigm is changing. First on their list is the shift from desktop to everywhere. Computers are going from a fixed position entity to things that are everywhere. Computers are in virtually everything now. That is only going to augment over time. Next is the shift from a

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TV everywhere but the TV

TV used to be just TV; that box in your living room, bedroom, or wherever. Then it was the slick flat panel you replaced the old ones with. Then Slingbox, Roku, etc. Now, as we make the next leap we have “over the top” devices such as iPhones, iPads, and Androids that we can consume media on; and we are. According to Horowitz Associates, 31% of us who live in urban areas watch TV on devices other than actual TVs. That is a pretty large number. They break it down by race past that and the numbers get more

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We all use the same apps

One sure fire way to get a bunch of tech geeks into a heated war of words is to take sides as to which is superior iPhone, Android, or [cough] Blackberry. Nothing gets a lively conversation started faster. That being said results from Mplayit on Facebook found that regardless of which horse we back in this race, we end up using the same apps no matter what. As it seems, Angry Birds and Facebook are that compelling to everyone. The tidbit that should be extracted here is that it underscores the necessity to know your audience and know them

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Apps: 38 billion by 2015

Apps are everywhere. They have gone zero to 110 through the popular vernacular in a shockingly small amount of time. We went from a handful to over 350,000 in just shy of three years. Where do we go from here exactly? According to Forrester, up, way up. By 2015 they predict the app business to be north of $38 billion. This report is significant. $38 billion is a lot to work with to be sure. The report also calls out corporations specifically citing that they are expected to spend $17 billion on apps for their goods or services. That

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