Tag: platform

Why will Flash never come to iPhone? We now know.

One of the biggest questions we get when it comes to iPhones/iPads is “why won’t Apple put Flash on it?”. While it has largely been speculative up to now, Steve laid down the law today and clearly laid out, in gruesome detail, why Flash won’t be on the devices now, or ever. There is no question that this is one of the most frank and brutally direct explanations I have ever seen and quite honestly I am extremely pleased he did it. You can read the article here to get all of the details we will gloss over here.

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Apple’s anti-Flash rage continues

In case you were asleep for the last few weeks Apple is at it again crafting our future. Like our parents before us, they are deciding what is best for us. For those who actually missed this I am of course referring to the now infamous “3.3.1”. It reads as follows: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C,

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