Tag: iPhone

Adobe vs Apple: today’s opinion

So both sides have had their say and I don’t just mean Apple and Adobe. Both sides of the fence are barking up a storm about why this should or should not be happening. In the end I am left with a few core observations I think trump all other arguments I have heard thus far: First, and I have said this before, Flash has been showing signs of aging for a while now and it is not limited to iPhones or iPads. As a professional services company we are on the front lines of customer request and guess

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Why will Flash never come to iPhone? We now know.

One of the biggest questions we get when it comes to iPhones/iPads is “why won’t Apple put Flash on it?”. While it has largely been speculative up to now, Steve laid down the law today and clearly laid out, in gruesome detail, why Flash won’t be on the devices now, or ever. There is no question that this is one of the most frank and brutally direct explanations I have ever seen and quite honestly I am extremely pleased he did it. You can read the article here to get all of the details we will gloss over here.

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iPad and Education

The iPad is new. The iPad is fun. The iPad is confused; at least for now. To clarify, the machine itself is not confused, that would be insane. The people using it are confused. Steve and his pack of geniuses over at Apple have traditionally been whizzes at defining a need and filling it with some super sexy gadget that we all eventually have 5 of in the in closet in a few years. With the iPad though it has been a little different. This time they gave us the super sexy gadget and said “here are a few

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Flash may not be the best thing since sliced bread

Apple seems to be getting all of the press lately about its anti-Flash ranting. I am sure this is fantastic for everyone else complaining about some of the inherent issues at hand here. If you look a little closer though you can see that Apple is not the only one thinking it may be time to take a look at another technology. While they certainly seem to have pushed the first domino over, many others are falling in line fast. On the top of my list of people to watch in this arena are YouTube. If you have Chrome

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If you find an iPhone, return it; or else

As if the state of California did not have more pressing concerns they are now “investigating” the guy who found the iPhone prototype in a bar to determine if he indeed did something wrong. Seriously? The state is broke and they are spending money on launching an investigation about this? The news cites a California law (found here) that basically says that if you find something, know who owns it, and use it for yourself, you are doing something wrong. California, seriously? First, and foremost, let’s talk about the distinct possibility that Apple did this intentionally. Note: I don’t

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iAd: hmm…

One thing I have enjoyed quite a bit thus far on my iPhone is the overall lack of advertising. Sure, a few apps have it but, for the most part, it is missing from the mix; until now. As with many issues that face us on the device, this one too splits me down the middle. In this corner we have the fact that this device is an integral part of our business. We make these apps for clients who, in turn, require a profit in order to continue on. While some companies have made quite a splash selling

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Apple’s anti-Flash rage continues

In case you were asleep for the last few weeks Apple is at it again crafting our future. Like our parents before us, they are deciding what is best for us. For those who actually missed this I am of course referring to the now infamous “3.3.1”. It reads as follows: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C,

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